Thorne VR Character

The challenge for this VR character was to make him look like a tank, but also be able to fit the proportions of a normal human. This was important because the player would be controlling this character in-game.

Another thing to keep in mind while modeling for VR is that the camera will cause things to appear shorter than they actually are. Therefore, I made the legs longer than usual to give the illusion of normalcy in-game.

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