Papa Jinx VR Character

I was involved with the design process and initial concept ideation for this character. The starting idea was for a classic voodoo archetype, but we had to adapt it to fit the game's style.

Papa Jinx was particularly challenging to make cohesive with the other characters, as they all had more sci-fi elements. We blended Victorian styled clothes and timeless revolver designs with futuristic elements.

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real time Arcane inspired Ezreal test